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How games help students become successful readers

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Editor's Note: Guest author Ivan Kaltman is the creator of Sydney’s World, a family-friendly role-playing game that helps children improve language and literacy skills. Visual presentation of text is often overlooked as an instructional method to help students become successful readers. Reluctant readers such as dyslexic students often have inefficient visual tracking and difficulties in serial scanning of print. These studen
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Using project-based learning to teach lifelong success skills

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Should we be teaching students for assessments or for the world outside of school? With project-based learning, educators can do both. With the combined pressure on students to not only prepare and perform well on standardized tests but to also build on career success skills, schools explore many options to ensure that students flourish in all areas. Project-based learning (PBL) is a growing practice that focuses on both career preparedness and performing with an emphasis on
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How to create an educational escape room for your class

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As soon as we enter the room, the gamemaster locks the door behind us. There are multiple clues to lead us to salvation, and we have one hour to find them and make our escape. This kind of entertainment is better than going to a movie. In escape rooms, you and your friends are united in one goal: leaving that ominous place. Talking is not a luxury; it is a must. You have be a team to win. These are qual
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Why teachers need Hip Hop Education in the classroom

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Hip Hop Ed has become an ever-growing popular movement today, especially due to its cultural relevance and its tendency to promote—through its connection with students—an increased social and political awareness in an academic setting. Simply put, Hip Hop Education is the use of hip hop culture, especially rap songs and lyrics, as classroom content—both in the creation of material to learn and in the delivery of existing material.
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4 ways games have inspired real teachers (and a geologist)

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Kids love games. But it's surprising how many adults love them, too—and how many of those adults grew up to be teachers that use game-based learning (GBL) or gamification in their own classrooms. We spoke to three teachers and (for fun) a geologist, who all remember how games have shaped them as learners and creative thinkers. World of Warcraft Teacher Bobby Song from California says: Whoeve
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Teaching students 21st-century skills with cooperative board games

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I’ve been a game nerd since Christmas Eve 1986, when my Nana taught me to play penny-ante poker. Sitting around the dinette table, I remember the frustration of losing to my family members for years until I learned enough to finally win. It was a “trial by fire” method that certainly worked, but it taught me to be a cutthroat competitor rather than a supportive team member. That’s not exactly the best tactic considering modern workplaces demand collaborative skills, so I give my stude