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A principal’s perspective on World of Warcraft in school

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Sometimes, convincing an administrator to let you use video games in school is downright easy. That's what it was like with World of Warcraft at Suffern Middle School in New York. Principal Brian Fox has served as a principal there for nine years, an assistant principal for four years, and before that, he taught social studies. This is his 28th year in education. We spoke to Fox about how they ended up using WoW at his school—and how game-ba
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Games for Change Student Challenge is open for submissions

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This winter, middle and high school students in Pittsburgh, Dallas, and New York City public schools are racing to make their own games as part of the Games for Change Student Challenge. The digital game-design competition tasks students (grades 6-12) with creating a playable browser-based game that fits one of three themes: Future Communities, Climate Change, and Local Stories & Immigrant Voices. Using tools like Scratch or U
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How World of Warcraft teaches perseverance when learning

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Perhaps you’ve wondered before if Classcraft was inspired by the massively multiplayer online role-playing game World of Warcraft (WoW). Although World of Warcraft wasn’t the reason behind Classcraft’s name, the team dynamics between Warriors, Mages, and Healers came from MMOs like WoW. But the similarities don’t stop there: In addition to valuable 21st-century skills, World of Warcraft also teaches players to work as a team and to stay determined when learning. Having played WoW sinc
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Cambridge University hiring ‘Lego professor of play’

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The University of Cambridge is serious about studying the effects of play on learning. With help from the Lego Foundation, the university is searching for its first "professor of play" to lead its new Centre for Research on Play in Education, Development, and Learning—or Pedal for short. “The value of play is relatively under-researched,” Professor Anna Vignoles, the interim di
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Big Bang Legends mobile game teaches physics to kids

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A new mobile game from former Angry Birds developers will teach science topics like atomic composition, nuclear fusion, and the periodic table to kids as young as 4 years old. Big Bang Legends is an upcoming free iOS game from Lightneer, a Finnish studio whose team members worked at Rovio Entertainment, the maker of popular mobile series Angry Birds. This game, which features cute characters to help kids rem
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‘Go Extinct!’ teaches evolutionary trees with Go Fish card gameplay

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Understanding how evolutionary trees work in biology is as easy as saying, "Go fish." Or, to be more precise, "Go extinct." That's the name of Ariel Marcy's educational card game, which uses the familiar rules of Go Fish to teach science. Marcy is a biologist and teacher with graphic and game design chops—talents she combined to make Go Extinct!. Her first game, Cancer
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Webinar: What classroom management techniques work best

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Our next webinar will provide insight into effective classroom management strategies and how they've informed Classcraft's game design. Classcraft co-founder and CEO Shawn Young will lead a one-hour webinar on "What Classroom Management Techniques Work Best." Young created Classcraft in 2013 for his own high school physics classroom. Today, the free online role-playing game is used worldwide across elementary, middle, and high schools as well as

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Creating an RPG adventure for your classroom

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It took an older cousin to expand my consciousness. Three years my senior, he introduced me to Led Zeppelin, sophisticated home computing (5 ¼” floppy disks and a cradle modem!), and last but not least, role-playing games. The first RPG I ever played was TSR’s Star Frontiers, and from there my fate was sealed. It wouldn’t be exaggerating to say that for most of the 1980s, RPGs loomed large in my life. Why? Well, in a philosophy
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Games for Change 2017 kicks off July 31 in New York City

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Games for Change has announced the dates for its upcoming Games for Change 2017 Festival. The festival will take place from July 31 - August 1 at The New School's Parsons School of Design in New York City. This is the 14th G4C annual event. G4C is bringing back the three learning tracks from last year's festival: Games for Learning Summit, Neurogaming and Health, and Civics & Social Issues. You can see all our coverage from the 2016
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