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5 coolest educational VR apps for Google Cardboard

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Virtual reality is an exciting new technology with huge potential for student education, but it’s not always clear how best to leverage VR in the classroom. One easy entry point is Google’s do-it-yourself virtual reality device, but which educational VR apps for Google Cardboard are worth your time and energy? How to use Google Cardboard in the classroom Using Google Cardboard is straightforward. All you need i
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Quiet a noisy classroom with these 5 simple tricks

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Even experienced teachers can sometimes find it difficult to quiet a noisy classroom. But having a few tricks at the ready can help you take back control and achieve a silent classroom. 1) Stand near the noisy students This one’s a classic that most teachers learn early in their career. If the class is being too rowdy, standing near the loudest students can get them to settle down, especially if you stay silent while doing it. Keep in mind that how a tea
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3 free classroom noise level monitors

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A room full of quiet students … for many teachers, that’s the perfect classroom. While that might seem like more dream than reality, thankfully lots of classroom noise monitor apps are out there to help you manage. We’ve chosen three classroom noise monitor tools that teachers can use for free. Bouncy Balls How it works: The free browser app Bouncy Balls is a fun tool where students are challenged t
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3 steps for improving class exam review for teachers

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Teacher and Classcraft Ambassador Cara Rowe shares her ideas for homemade classroom games, plus three steps for improving your class exam reviews and seeing better student engagement and academic performance as a result. Review games help students of all levels do better on tests, and there are many well-known games and several sites available to help you throw together a quick and fun review. The only problem with these traditional games and websites, especially in upper grades (w
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Why we created Quests, our new tool for personalized learning

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This school year, teachers and students will embark on a different kind of adventure in the classroom: Quests, a new tool for personalized learning that gamifies existing lesson plans. Every learner has their own unique style of learning, but as a teacher, you only have so much time to spend on a lesson. This can make it difficult to meet the needs of every student in your classroom. That’s why we ma
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Why teachers should use games for PBIS success

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PBIS can massively improve student behavior in a school, and using games for PBIS is a natural fit. Any new implementation takes effort, and by leveraging the social power of games, teachers and administrators can make that process easier. Positive Behavioral Interventions and Supports (PBIS) teaches students behavioral expectations by acknowledging and promoting prosocial behavior in order to prevent negative behavior from developing. Naturally, we’re
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What’s the difference between SEL & PBIS?

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SEL and PBIS both foster prosocial behaviors, develop important 21st-century skills, and contribute to a positive school culture. But what’s the difference between SEL and PBIS, and how can you make sure you’re taking steps to integrate both into your classroom and school? Aligning SEL and PBIS together will help you create positive, long-term change in students’ attitudes, behaviors, and academic performance. Below are easy ways to help you remember the difference between SEL and PBIS,
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How to prevent bullying with PBIS

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PBIS can be a game-changer for the classroom, and teachers and administrators can even prevent bullying with PBIS to improve culture at the school level, too. Using PBIS helps you to promote prosocial behaviors and create an environment where it’s harder for bullying to thrive. Below are useful steps that you can follow to determine the severity of bullying among your students, implement PBIS strategies for assessment and impleme
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Games for Change announces its 2017 award nominees in learning, civics, and more

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Games for Change has nominated its top games across the Neurogaming & Health, Civics & Social Impact, and Games for Learning tracks for 2017. All nominees are up for the top honor of G4C's Game of the Year award. G4C holds an annual festival in New York City each year to celebrate games making a positive social difference, and many of those fall into education. The 2017 festival will take place on July 31-August 2. Judges will select the winners, but G4C is also opening voting up t

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ISTE 2017: Virtual reality and social competence can keep kids in STEM

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The use of Pokémon Go has exploded in education, and it's a powerful tool for a reason: real-world socialization. In their session "Beyond Pokémon: Virtual and Augmentative Reality for STEM" at ISTE 2017 in San Antonio, Dr. Amber Rowland and Dr. Sean Smith of the University of Kansas spoke on how to teach social competence in a technology-driven world. When educating students abo
Make Learning an Adventure, Gamify your classroom today! Start Now, It's Free!
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ISTE 2017: 5 big technology trends shaking up digital citizenship education

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Jason Ohler opened his session at ISTE in San Antonio with some jokes — pun-filled fake news headlines on a slideshow set against music. Then his presentation shifted into the serious. "I'm 64 years old," he said. "My lungs are about 25." Ohler is a friend to technology. During his battle with pulmonary fibrosis, tech called a "lung in a box" kept him alive. But when he was at his sickest, the 40-year teaching veteran took a st
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What Super Mario taught me about learning and success

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Over the last four years, I have embraced and implemented gamification and game design principles in my U.S. History classroom. When I have presented this idea to colleagues, there is sometimes a fear that this might lead to a loss of rigor or relevance. The most common misunderstanding is that video games are just easy fun. It is true that games are entertaining, but successful video games must also efficiently teach the skills of the game while engaging the player with meaning and purpose;