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Here are the Games for Change 2016 festival winners

Stephanie CarmichaelJune 26, 2016

Games for Change festival 2016

Of the nine games nominated at the 13th annual Games for Change festival in New York this week, only a few came out on top.

The festival took place at the New School’s Parsons School of Design in New York and featured three tracks: Games for Learning, Neurogaming and Health, and Civics and Social Issues.

Dontnod Entertainment’s episodic adventure game Life Is Strange, which addresses bullying and other teen issues, earned the award for “Most Significant Impact” and “Game of the Year.”

The neighborhood-building game Block’hood won for “Best Gameplay,” addressing resource dependencies and city planning. The award for “Most Innovative” went to empathy game That Dragon, Cancer—a game about a family’s experience with their 4-year-old son’s terminal cancer. And the mobile game DragonBox Numbers, which teaches kids number sense at an early age, won “Best Learning” game.

You can read our review of DragonBox Numbers, or learn more about all the Games for Change nominated games in our wrap-up.

Photo credit: Jane Kratochvil / Games for Change