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G4C 2016 awards finalist: Numinous Games

Stephanie CarmichaelJune 17, 2016

That Dragon, Cancer

Numinous Games is the creator of That Dragon, Cancer, a Games for Change 2016 awards finalist for Best Gameplay and Most Innovative.

Company name: Numinous Games

Website: numinousgames.com

Twitter: @ryangreen8, @godatplay

Short bio: We believe we’re created for relationship. We believe cultural renewal begins with a connection to the heart. We create worlds. We invite players to love what we’ve created and hope players let that love change them.

Games at the festival: That Dragon, Cancer is an immersive, narrative video game that retells Joel Green’s four-year fight against cancer through about two hours of poetic, imaginative gameplay that explores themes of faith, hope, and love.

Platforms: PC, Mac, Linux, Ouya

Grades: High school and higher

Education value: Expanding the influence of the interactive memoir, That Dragon, Cancer has pushed the boundaries of personal storytelling in video games.

It is significant as a cultural epicenter, but its shockwaves have created a tide of influence that impacts not only video games but also journalism, film, technology, healthcare, and education.

Numinous Games is scheduled to speak about the game to philosophy students at a major university, nurses at a regional oncology conference, technology leaders at the digital conference of a world-renowned publication, and attendees of a prestigious digital forum on empathy and interactivity, among others. The game has already been used in the healthcare and education space, and that use is rapidly growing.

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