What Super Mario taught me about learning and success
Over the last four years, I have embraced and implemented gamification and game design principles in my U.S. History classroom. When I have presented this idea to colleagues, there is sometimes a fear that this might lead to a loss of rigor or relevance.
The most common misunderstanding is that video games are just easy fun. It is true that games are entertaining, but successful video games must also efficiently teach the skills of the game while engaging the player with meaning and purpose;