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Artigos anteriores

USA Today
USA Today: Why US classrooms are starting to resemble arcades
Also featured on:
The National
eSchool News: How I empowered my students to love learning
The National
The National, UAE: Gamification of the classroom to help 'digital natives' learn
VR Podcast
VR Podcast: Crafting Epic VR Access w/ Classcraft
Profweb: Engagement, SEL and Positive Behaviors: A Conversation with Classcraft CEO Shawn Young
KBS TV Documentary Featuring Classcraft
Fast company
Fast Company: How One Teacher Is Making High School--and Physics--Fun by Gamifying The Classroom
Getting Smart
Getting Smart: Classcraft Gamifies Classroom Culture
Venture Beat
Venture Beat: Classcraft makes the classroom a giant role-playing game — with freemium pricing
CBC Radio
Radio Canada : La Sphère
EdTech Digest
EdTech Digest: Cool Tool | Classcraft
Canvas8: Classcraft: Gamifying the Classroom
GameSkinny: Shawn Young, CEO and Co-founder of Classcraft, Talks Benefits of Gaming Classrooms
Joystiq: Educational Software Classcraft to Offer Freemium Pay Model
Kotaku: Turning School Into an RPG Where You Level Up by Studying
Webscape: Teaching and learning resources
François Charron : Un jeu en ligne pour motiver les élèves en classe
BBC: How to Use Games to Teach Physics
Spiegel: Schule als Fantasy-Spiel: “Es unterhält die Schüler, was spricht dagegen?”
CBC Montreal
CBC Montreal: The World of Classcraft
Engadget: World of Classcraft Inspires Kids to Work Hard in School
Gamification Co
Gamification Co: The Best of Gamification Education in 2013
La Presse
La Presse: L’apprentissage Rendu Ludique
Courrier International
Courrier International: L’aventure Est dans la Classe