Games for Change Student Challenge is open for submissions

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This winter, middle and high school students in Pittsburgh, Dallas, and New York City public schools are racing to make their own games as part of the Games for Change Student Challenge.

The digital game-design competition tasks students (grades 6-12) with creating a playable browser-based game that fits one of three themes: Future Communities, Climate Change, and Local Stories & Immigrant Voices. Using tools like Scratch or Unity, they can work in teams of up to four and submit up to three games. The deadline for entries is April 1, 2017.

These games aim to help people learn, improve their local communities, and overall make the world a better place. Students can also submit their work to the accompanying National STEM Video Game Challenge (deadline May 1).

The founding sponsor is the Entertainment Software Association (ESA), which also hosted the ED Games Expo in Washington, D.C., in December last year. (See our coverage of the event.)

In June, each participating city will host an awards ceremony and exhibition of the games. Grand prize winners be showcased at the 14th annual G4C Festival in NYC on July 31 to August 2.

The Student Challenge program launched in October last year with game design courses and game jams in 24 schools in Pittsburgh, 22 schools in Dallas, and 20 across NYC.

Stephanie Carmichael Stephanie is the editor-in-chief of the Classcraft Blog and the Head of Content for Classcraft (www.classcraft.com). She's a proud advocate of games for social good and loves talking with teachers about their amazing experiences in the classroom. Email her at [email protected]
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G4C, game design, game-based learning, Games for Change, STEM, Student Challenge
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